#ifndef _STATICOBJECT_H_
#define _STATICOBJECT_H_

#include "d3d9.h"
#include "d3dx9.h"

class StaticObject
{
private:
	D3DXVECTOR2 _Position;
	RECT rect;

	

public:
	StaticObject(void);

	~StaticObject(void);
};

#endif